Yesterday night was…quite an interesting one, to say the least. While it did feel rather prolonged, a certain long-anticipated party more than certainly delivered on its’ promise; revealing just what the future has in store for everyone’s favorite speedy blue critter, Sonic the Hedgehog. While quite a lot of things did happen during the party, I felt that it would be most suitable to pin-point some of the most noteworthy ones. So, without further ado, let’s take a look at Sonic 25th Anniversary Party Highlights.
First off, let’s take a little peep at the first new game to be revealed as well as the one that I’m looking forward to the most, Sonic Mania.
Taking cues from Street Fighter X Mega Man, Sega has turned towards their fan-base in order to help bring this compilation of updated versions of the blue blur’s first four side-scrolling adventures to life. The game is being produced in association with Christian Whitehead, a user of the fan website Sonic Retro who has also helped to produce ports of the original games, and is also set to feature entirely new zones as well. The music is also being composed by Tee Lopes, who did the music for the upcoming fan-remake of the second game. Sonic, Tails, and Knuckles have all been confirmed to be playable, though Sega might pull a Tropical Freeze and introduce another character down the line. The game is slated for a Spring 2017 release, so it won’t be that long of a wait, fortunately.
Next up, we’ve got… *sigh* the trailer for Sonic Boom Season 2.
As some of you may know, I cannot stand Sonic Boom. In fact, in my Top 20 Worst Video Game Cartoon Episodes List, I outright called it the worst iteration of the franchise to date, with its’ tired, stale humor, uninteresting plot-lines, and how it completely derailed the personalities of nearly all of the characters, as well as adding some new ones for no apparent reason. And from what’s on display here, it doesn’t look like much has changed. Aside from the animation getting a slight upgrade (emphasis on slight), the jokes are still forced and the plots still look boring. A premiere date hasn’t been set, though it probably won’t be long until it’s revealed.
Next up, things are about to get a bit blocky, as we take a look at Sonic in Lego Dimensions.
This had already been confirmed for a month, but we only just saw what Sonic looked like and nothing else…until now. This trailer revealed quite a handful of information, such as Green Hill Zone being a new world, the moves that Sonic will be able to do, the items that he’ll be available with when you purchase him, and more. I haven’t played Dimensions nor am I sure when I’ll get around to doing so, but the way they implemented Sonic’s abilities in here is seriously impressive. Sonic’s figurine and level pack gets released in November, so be sure to be on the lookout.
Finally, let’s wrap things up with a little peek at what is without a doubt the most talked-about of the announcements, Sonic 2017.
Other than this brief announcement trailer, not much was revealed about the game. However, judging by what can be found in this, everything appears to hint towards a sequel to Generations, which in my opinion, is the best decision that the franchise and Sega in general has made in a while. It also looks to be a return to the style of gameplay for Unleashed, Colors, and Generations (thank god), which is also a good sign. The game has been slated for a Holiday 2017 release, which is admittedly a long way off. However, if this means that Sega won’t rush it out like they did with certain two other games, than it’s all for the better.
What was your favorite part of the Sonic 25th Anniversary Party (if you watched it, that is)? Be sure to leave your thoughts and opinions below, and thanks for reading!