When a franchise evolves, it’s important that the characters in it evolve as well. While many are successful in recieving a fresh, new look while still managing to resemble themselves enough, there are some cases in which it turns out to be for the worse, and that’s where THESE redesigns come in. So, get ready to want to beat the crap out of the nearest corporate executive, as I list off the Top 5 Worst Video Game Character Redesigns.
NO. 5: Knuckles (Sonic Boom)
I’m not fond of Sonic Boom for a fairly large amount of reasons, and Knuckles’ design in it is one of them. While I can get behind how Big Red Button wanted to put more of an emphasis on his strength, it can’t save the end results from landing a spot on this list. For starters, look at that chest…not only does it look enlarged to downright uncanny levels, but it also contrasts heavily with the lankier legs, resulting in the proportions looking…well, awkward, to say the least. Maybe if they took it easy on the chest and shortened him a bit, I wouldn’t have a problem with it the way I do. But alas, knowing Sega, they have to make a thousand mistakes first, and good decisions second. Sorry Knux, but this is what happens when you skip leg day.
NO. 4: Pac-Man (Pac-Man Party/Pac-Man and the Ghostly Adventures)
I don’t really know what it is about this design that bothers me so much, but if I had to say at least one specific thing about it, it’s that it just looks off. It’s very obvious that they’re trying to emulate the Sonic franchise’s art style starting from the Adventure games, and if you ask me it’s a pretty miserable attempt. Just because a style suits one franchise, that doesn’t mean that it’ll magically suit any other franchise on the flip of a dime. Look at the animation for the Powerpuff Girls reboot for example; in contrast to the original show’s more dynamic, Hanna-Barbera-esque art style, the reboot goes for one that’s more akin to…well, just about every cartoon since Adventure Time, resulting in a clash of styles that doesn’t really work. Aside from that, he looks kind of creepy as well. I’m not sure if it’s the eyes, but there’s the lingering feeling that something isn’t right. Thank Intellivision that he had his original design in Smash ’14. Regardless, I suggest that you all hold on tight, because this is where it REALLY starts to get bad…
NO. 3: Conker (Young Conker)
Okay, first things first, WHAT IS UP WITH THAT HEAD!? Seriously, it looks like someone stuck an air pump into his mouth! As a side note, those freakishly thin arms and legs, and those eyes… just… let’s move on before I get night terrors.
NO. 2: Spyro (Skylanders)
My thoughts exactly, Squidward. Just…LOOK AT THAT THING!!! Last time I heard, Spyro was supposed to be a dragon, right? I mean, I’m pretty freaking sure that he’s not supposed to look like a horrifically malformed gargoyle that got painted on and somehow gained a life of its’ own. Even considering the fact that my hatred towards the Skylanders franchise has died down (which is really mostly due to the recent Crash Bandicoot cameo and level pack, and praise the great gaming lords that he didn’t get this treatment in terms of design), I just can’t let go of just how awful this design is! And what makes this even worse is how this wasn’t even meant to be Spyro in the first place. While development of the first Skylanders game was underway, this was originally supposed to be an entirely different character called Fire Dragon, and Spyro himself was going to be an NPC. I don’t know what else to say other than…ugh, just ugh.
NO. 1: Bomberman (Bomberman: Act Zero)
You know what? Even regarding all of the huge, glaring flaws with the rest of the designs on this list, at least – AT LEAST – they resemble their source characters in one way or another. This? I’m not even sure if the people behind this even played a Bomberman game, let alone heard of one! I couldn’t care less if Konami and Hudson Soft wanted to “update him for an older audience”, there’s absolutely no excuse to take a character as adorable yet badass as Bomberman and turn him into this generic, focus group-reeking, apalling bastard child of Master Chief and Samus! The only good thing that can be said about this…thing is that after his debut game flopped hard, he was locked away in the deepest, darkest corners of the industry, never to be seen again. And for that, we have bettered ourselves as human beings.
Are there any particular video game character redesigns that push your buttons? Be sure to post your thoughts and opinions in the comments section below.